Showing posts with label Christmas. Show all posts
Showing posts with label Christmas. Show all posts

Thursday, December 17, 2020

Retro Game Review | Legacy of Kain: Soul Reaver (1999)

A long, long time ago I wrote an article about my favourite retro games to play around the holidays and one of the games I featured was Legacy of Kain: Soul Reaver. Why? Honestly, there’s no good reason other than the fact that I first played it around Christmas of 1999. I didn’t look for it under the tree or pine over it in gaming magazines that year or anything. I just went to the rental store for something to play on a random December weekend, snagged a copy of Soul Reaver for the PlayStation because the graphics looked cool, and that’s it!

Many years later I would finally pickup a copy of my very own, but for the PC, and since then I install it during my Christmas break and at least play a few hours, if only to try and relive those memories for a little while.

It occurred to me that I had never really reviewed or talked about the game except to say that I liked playing it by Christmas light every few years, so I thought that might be a fun article to post!

Legacy of Kain: Soul Reaver is the sequel to Blood Omen: Legacy of Kain, which released on the Sony PlayStation in 1996 and on the PC the following year. It was developed by Silicon Knights, who also did Eternal Darkness on the GameCube, and published by Crystal Dynamics, most notable for developing Tomb Raider.

Blood Omen was a top-down action RPG, which featured the titlular character Kain, a nobleman who has been killed and turned into a vampire. The story follows Kain as he seeks revenge for his affliction by destroying the nine pillars of Nosgoth – the fictional world the Legacy of Kain games are set in – only to find himself reveling in his new vampiric evolution.

The game was popular enough, mostly because of its adult theme and violence, all of which garnered it a sequel. Crystal Dynamics began development of “Legacy of Kain 2” immediately after the release of Blood Omen, but legal woes with Silicon Knights caused delays in the release and forced Crystal Dynamics to remove certain features and elements from the game. Ultimately, they broke through the legal issues and were able to publish Soul Reaver in the summer of ’99.

Despite having some of the game elements disabled, Legacy of Kain: Soul Reaver is a fully-featured title set many years after the events of Blood Omen: Legacy of Kain. SPOILER ALERT! Kain, after defeating eight of the nine pillars’ guardians, came to the realization that he was the ninth guardian. In order to restore Nosgoth, Kain had to sacrifice himself, but would not. Instead Nosgoth began a slow decline into ruin, while Kain and his vampire brood continued to flourish and evolve. One of his most trusted lieutenants is Raziel, the main character of Soul Reaver.

In an amazing opening cutscene you get some of this backgroud story and witness Kain’s jealousy and aggression when Raziel evolves and grows wings – a gift Kain himself has not yet been given. In a fit of rage, Kain destroys Raziel’s wings and throws him into a swirling vortex to toil in agony for all eternity.

1500 years later, the Elder God of Nosgoth resurrects Raziel as a Wraith – a creature of the “spirit realm”, which can devour the souls of the dead. He gives Raziel the choice to hunt down and kill Kain, both out of vengeance and to restore the pillars of Nosgoth, ending the world’s decay. Thus, he names Raziel his Soul Reaver – which is a reference to the name of Kain’s sword – and sets him loose on the dying lands with his new purpose.

Sounds incredible, right! Well, it is. The story of the Legacy of Kain games is absolutely top tier. The gameplay would also become a very important part of what the series would become and that starts here, with Soul Reaver.

Unlike Blood Omen, which was top-down, Soul Reaver is in full 3D. It’s an action game with puzzle aspects. You can move Raziel through the 3D environment of both the spirit realm and Nosgoth, which adds extra depth to all the environments of the game as they can typically be navigated in both dimensions.

At its core, the game is really a Metroidvania. I can sense a lot of “gamers” just picked up their torches and took to the comment section to ream me out!

Metroidvania is a portmanteau of the titles Metroid and Castlevania, both known for their non-linear action adventure titles, where the player is placed in an “open world” of sorts – not just moving left to right through stages – but traversing back and forth through a sustained environment, unlocking new areas by getting new abilities or finding keys.

At first Raziel can really only shift between realms and devour souls, but soon gains abilities like phasing through gates that block his path or climbing certain walls. This allows him to find his way through the dying Nosgoth to hunt and kill Kain.

After encountering Kain for the first time, Raziel gains his main weapon – the soul reaver itself. Kain attempts to use his century old blade to kill Raziel again, but instead the weapon is destroyed and its essence becomes merged with Raziel as an ethereal extension of his arm. As the game progresses, you can gain new abilities to help in battling the vampire hordes that languish in the world, as well as upgrade the soul reaver.

The gameplay can honestly be a little repetitive and the environments, although mastered in beautiful 3D for their time, can feel a little too alike. That’s kind of typical for games of its time, but what makes Soul Reaver shine is pretty much everything else.

The voice acting and music are too good not to mention. If you’ve played video games, you know that the voice acting can be really abysmal, but that is not the case here. Many sites and magazines will list the Legacy of Kain series as the top 50 best voice acted games and it’s a worthy kudo.

The music is also a standout. It has a very industrial feel to it, which seems off considering the fantasy aspects of the game, but it totally works. Each area of Nosgoth has a unique theme, but the music will naturally change to suit the current situation. In a battle, the music will be more epic and exciting, while it will be more muted and subdued as the player explores each region.

The story is just so engrossing. Soul Reaver builds on the already great world created in Blood Omen, but really takes everything to the next level. And, if you can believe it, things get even better in its direct sequel, Soul Reaver 2, which actually incorporates time travel!

All-in-all, Soul Reaver is an absolutely amazing game and a real triumph of its time. Yes, it can be a little repetitive, but all of the seamlessly integrated story elements and cutscenes will absolutely grab you and keep you motivated to continue on.

I’ve been playing the game on PC for many years. I can’t recall exactly how the PlayStation version looked – and I’m sure it’s serviceable – but I have to say that PC is probably the way to go, if you can. It was also released on the Sega Dreamcast in 2000, which I hear is the best console version by far. I have to say that the game still looks amazing on PC at its highest resolutions on my 720p TV.

It took a little finagling to get a new controller to work for it, but the time was worth it. The game supports Direct Input, which was the standard in the late-90s, but these days most controllers us XInput. A quick internet search allowed me to find a tool that will map a controller to Direct Input for you easily. I actually plugged in one of my PlayStation Classic controllers, which use USB, and it really helps to simulate those nostalgic vibes!

For me, there’s something special about replaying Soul Reaver with nothing but soft Christmas lights to brighten my darkened room, but as I’m sure no one else shares that attachment, trust me – you can enjoy Legacy of Kain: Soul Reaver any time of the year. So go ahead and do that! It’s actually on sale as I write this for $1.09 CDN on GOG.com (Windows PC version) and runs for $5.99 as a PSOne Classic on the Sony PlayStation 3 or PSP systems (NOTE: PSOne Classics can only be purchased from a PS3 console), so you really have nothing to lose!

Is there anything tradition, movie, or game that you like to enjoy during the holidays, but it has nothing to do with the season? I’d love to hear about it in the comments!

Merry Christmas,
R

Thursday, December 3, 2020

Five Classic Christmas Cartoons from the 1990s

Every year we carve out time to watch some of our favourite Christmas specials, like Rudolph, the Grinch, Frosty, and Charlie Brown. But what about the Christmas episodes of your favourite cartoon shows? It wasn’t just the big specials drawing people into the season. Pretty well every TV show you were watching likely had at least one Christmas episode if not one for every season!

Here are some of the best Christmas episodes from ’90s cartoons that I think you should check out this year!

The Ren & Stimpy Show – “Son of Stimpy”

Okay, I had to lead with this one, because it is way out there, but please indulge me.

The Ren & Stimpy Show was one of my favourite cartoons as a kid. This was one of the first cartoons that were (intentionally or not) really aimed at an older demographic, but the potty humour and ridiculousness made it borderline taboo so, of course, I just wanted to watch it more. Oddly enough, this show somehow aired beside Rugrats and Doug on Nicktoons in the US. In Canada, Ren & Stimpy aired later in the evening on Much Music, our (pun intended) much better version of MTV.

My parents were always very liberal with letting me watch whatever I wanted. Ren & Stimpy was where they drew the line, for some reason. I can recall one night convincing my father to let me stay up until 9:30 to watch TV – but totally not Ren & Stimpy – only to dastardly change the channel to Much Music just as the show was about to begin. He made me turn it off! I was scandalized! It wasn’t long before he relented however and the first episode I can recall watching was “Space Madness”, which had me hooked.

Like any TV show at the time, especially one that was technically made for kids, Ren & Stimpy had a Christmas episode. There’s actually two that I can remember! Today, however, we’ll be talking about “Son of Stimpy”, which aired in January of 1993. Yeah… I know. It was apparently typical of the show’s creator, John Kricfalusi, to be late with material, so I’m assuming this is one of those instances.

Now, bear with me, but the episode’s premise surrounds Stimpy having his first *ahem* fart, which leads him to believe he has just given birth. He names his son Stinky and pines over his disappearance, falling into a state of depression. Ren, who unsurprisingly doesn’t believe Stimpy created gaseous offspring, can only watch as his best friend falls into the depths of sadness, before striking out in a snowstorm on Christmas Eve to try and find his long-lost child.


This kind of stuff would only fly on Ren & Stimpy, but as absurd as it sounds it worked. I would about guarantee you’d never expect to have a vested interest in seeing a cat be reunited with his long lost fart on Christmas morning, but here it is.

You may be thinking there’s no way you’d sit down and watch something this ridiculous during the holidays, but can you honestly think of anything else like it? Nope! So strike a new path and take in “Son of Stimpy” this year. I guarantee you’ll get a gas out of it! HA! I kill me!

I couldn’t find The Ren & Stimpy Show anywhere to stream here in Canada, so if you want to check this one out you might have to dig around for an old DVD or search the web like I did for a VHS-ripped TV airing from the year 2008!

The Simpsons – “Marge Be Not Proud”

Everyone remembers The Simpsons Christmas episode “Simpsons Roasting On An Open Fire”, because – in a rare case – it was actually the very first episode of the series when it hit syndication in 1989. The first episode was intended to be “Some Enchanted Evening”, but because of a hiccup with the animation and it being mid-December, the producers decided to lead with a Christmas special.

But I’m not going to talk about that episode. I’d like to talk about another classic, which is “Marge Be Not Proud”. It’s hard to believe, but this was only the second Christmas-themed Simpsons episode to ever air, seven years to the day after the first show! Because the first episode was so well-received, no one wanted to touch a Christmas show for a very long time.

The story centers around Bart wanting a new violent video game called Bonestorm, which is of course a Mortal Kombat stand-in. When Marge refuses to buy it for him, he attempts to shoplift it from a local discount store. The episode is incredible poignant. We’ve all disappointed someone in our lives at some point and it’s easy to empathize with Bart in this situation, even if you didn’t do anything as egregious as shoplift.

At it’s core, “Marge Be Not Proud” is one of those really heartwarming episodes The Simpsons were capable of without losing the laughs. It’s hard to explain, but it doesn’t feel like the usual Christmas special you’d expect. I mean all the trappings are there; it features Santa (like you’ve never seen him before!) in a video game commercial, a department store at Christmas, and a Krusty Christmas Special, but at it’s core “Marge Be Not Proud” is just a sweet story about Marge and Bart realizing how much they need each other, while Homer and Milhouse (a.k.a. Thillho) handle the comic relief.

If you are subscribed to Disney+ then you can stream this episode right here or you can always track down one of the millions of DVD releases that are floating out there in the wild!

Stuuuuuff THIS up your stocking!

Bump in the Night – “Twas the Night Before Bumpy”

Unlike The Simpsons, I’m never sure how many people are aware of Bump in the Night or not, so I’ll start with a little about the show, if you’ll indulge me!

Bump in the Night was a claymation show that aired on ABC for two seasons from ’94 to ’95. Everyone remembers the ABC Saturday Morning cartoon block, because they always had the best bumpers to the tune of “After these messages we’ll be riiiii-ight back!” You know you were singing that in your head!

What some people might forget is that in 1993 a new set of bumpers were created, which featured a little green bug-eyed monster, a blue blob-looking creature, and a stitched together Raggedy Ann-style doll. Well, these would become the characters of the then newly-minted Bump in the Night!

The show followed the green monster, Mr. Bumpy, who lived under a 10-year old boy’s bed and his friends the blue blob Squishington and the boy’s sister’s doll, Molly Coddle, as they went on adventures in the night while everyone was asleep in the house. There was a whole cast of characters, which included antagonists Destructo, a robot action figure that constantly tries to keep Mr. Bumpy in line, and the Closet Monster, which is a living pile of clothes that lurks in the depths of the, well… closet.

There would usually be two stories per half hour episode, which almost always included a musical number that acted as a sort of clip show recounting the events of the episode.

ABC pulled out all the stops for Bump in the Night, casting veteran voice actors Rob Paulsen (Raphael from Teenage Mutant Ninja Turtles) as Squishington, Gail Matthius (former Saturday Night Live cast member and Shirley the Loon from Tiny Toon Adventures) as Molly, and Jim Cummings (Tigger from Winnie the Pooh and Pete from various incarnations of Mickey Mouse cartoons) as Mr. Bumpy.

The show was a super fun and incredibly well-animated program that I instantly fell in love with when it started airing in ’94. It was a popular show, as well, but in ’95 was cancelled. I’m not sure why exactly, but I assume it has something to do with Disney buying into ABC around that time and the SatAM cartoon block being loaded with Disney programming like Gargoyles, The Mighty Ducks, and DuckTales.

In it’s final year, however, they made a huge Christmas special. As I said before, the clips in the show were usually under 15 minutes, although the occasional episode took up the whole half hour block. “Twas the Night Before Bumpy” had over an hour long runtime!

In the special Mr. Bumpy wants to get his hands on Santa’s sack and enlists his best pal Squishington to join him on a quest to the North Pole to find Santa’s workshop. Molly Coddle and the rest of the show’s characters remain at home attempting to put on a Christmas Pageant.

Along Mr. Bumpy’s quest he and Squish run into several characters in desperate need of gifts from Santa, including a South American earthworm by the name of Juaquin Gusanito Sin Manos, voiced by none other than Cheech Marin! The little monsters enlist the help of their new acquaintances to help them find Santa’s bag with the promise of whatever they wish for from it, although Mr. Bumpy is always working angles to keep all the wonderful presents to himself.

In the end, Bumpy and Squish find Santa’s workshop, which is protected by a paramilitary force of Elves and Snowmen that instantly make you think of the Clayfighter video games – clay animation was really seeing a big resurgence during this time. The episode is interspersed with original parodies of classic Christmas carols and even a Hannukah song!

My sister and I loved this special back in ’95. In my memory YTV, which I believe syndicated the show after it was cancelled by ABC, played “Twas the Night Before Bumpy” during their Christmas programming for at least a few years after, because I certainly made a point to catch it more than once in the 90s. Either that or I had it recorded to a VHS tape, but if I did it’s long gone. For years I couldn’t watch the special, which always irked me, despite it actually having a DVD release in the mid-2000s, but now anyone can enjoy it on the Wildbrain YouTube Channel, which is loaded with all kinds of great 80s and 90s cartoon content!


The ads can be a bit of a pain, but trust me – this one is worth it!

Batman: The Animated Series – “Christmas with The Joker”

Now we’re cookin’!

Batman: The Animated Series launched on FoxKids back in September of 1992 and essentially kicked off the entire Warner Bros. DC cartoon superhero “universe” we all know and love today. The style, attention to detail, and incredible story-telling and acting on display in Batman TAS make it not only one of the best animated TV shows all time, but just plain one of the best shows, period. For my money, this is the greatest portrayal of Batman ever outside of the comic books.

As is always the case with a great superhero there must be equally engaging bad guys and if there’s a more famous villain that The Joker, I’m not sure who it is! Batman, voiced by the incomparable Kevin Conroy – who is so good as the Caped Crusader, I have a hard time hearing anyone else in the role, much like Peter Cullen as Optimus Prime – had to have just the right actor to stand against him as The Joker. In what is probably one of the greatest casting choices of all time, Mark Hamill would take the bull by the horns and help to create an absolutely iconic version of The Joker that endures to this day.

And that all started with the series second episode, “Christmas with The Joker”. I say the second episode, but in reality it actually aired much later. As I mentioned the show started in September of ’92, but it came out of the gate with 65 episodes and immediately went into syndication, so the initial airings were kind of all over the place at the time. This particular episode didn’t actually air until November of that year, so there were likely at least 10 other episodes that technically preceded it.

“Christmas with The Joker” opens with the Clown Prince of Crime breaking out of Arkham in top notch Joker style, by somehow rigging a Christmas tree into a rocket and blasting off throw a skylight singing “Jingle Bells, Batman Smells”, which was likely the first time that version of the song was ever canonized!

He then goes on to somehow take over the television airwaves of Gotham City, broadcasting his own twisted Christmas special calling out Batman to jump through a series of elaborate traps to save Commissioner Gordon, Barbara Gordon, and Detective Bullock all on Christmas Eve.

The Joker absolutely steals the show, of course. I just can’t get over Mark Hamill’s version of the character. Much like I have a hard time hearing anyone other than Kevin Conroy voice Batman, I find it equally difficult listening to anyone else play The Joker. Hamill’s laugh and line delivery is absolutely perfect. And the best part of the whole episode? The Joker’s endgame was legitimately to give Batman a pie in the face. That’s it.

Absolutely brilliant!

Batman TAS had a fairly popular DVD release, which isn’t too hard to find secondhand, and recently landed on a really awesome Blu-ray set. You can also stream the show from various platforms, including YouTube for $1.99 CDN an episode.

Futurama – “Xmas Story”

Although I already featured a Matt Groening animated show I just couldn’t talk myself out of rounding out this list without mentioning one of my favourite episodes of his other seminal cartoon, Futurama.

Futurama, of course, follows the story of Fry – a dim-witted pizza delivery guy – who gets accidentally cryogenically frozen on New Year’s Eve 1999 only to awaken 1000 years later as the year 3000 begins! He gets another delivery gig for a company called Planet Express once he finds his only living descendant, Dr. Farnsworth, a quirky old professor. There he meets the rest of the cast, which includes Leela, the captain of the interplanetary deliver ship, Amy Wong, a rich intern at Planet Express, and Bender, a liquor-swilling, foul-mouthed, robot.

Futurama instantly became one of my favourite shows when it first aired in 1998. For many people, I feel like it was overshadowed by the immensely popular Family Guy, which began airing a few months later in 1999, but I always preferred Futurama, which itself aired for seven seasona and was even revived with some direct-to-DVD films in the late-2000s.

It’s first Christmas special, “Xmas Story” aired in the second season on December 19th, 1999 and has some of the most iconic jokes in the whole series.

It’s centered around Fry’s first Christmas in the future, which is now known as Xmas, but continues to keep many of the same traditions that were around in 1999. One major difference, however, is Santa Claus. In the year 2801 a real robotic version of Santa was created, which could determine if someone was actually naughty or nice. In true Terminator fashion, the robot went mad and started dishing out punishments for anyone who was naughty. Since then, the people of the world hide in fear during the night of Christmas Eve, lest they be judged by SantaBot and have to see what he has in his “sack of horrors”.

There’s also a great subplot in there with Bender stealing booze (which is basically food for robots in Futurama) from homeless robots, because that’s how Bender do.

Much like the iconic quotes Santa delivers in “Marge Be Not Proud”, robot Santa has some of the best lines from Futurama, like “Time to get jolly on your candy asses!” and “I’m going to shove coal so far up your stocking you’ll be coughing up diamonds!” All delivered by none other than John Goodman… Frosty from Frosty Returns!

Again, I can’t recommend “Xmas Story” enough. It’s available on many streaming platforms and the DVDs for Futurama are really easy to find for cheap. Here it is on YouTube for the slightly steep price of $2.99 CDN per episode!

And there you have it! Five classic ’90s Christmas shows that you might not have considered taking in this holiday season. Let’s face it, with the Covid-19 pandemic many people have nothing but time, so instead of just watching the usual fair, why not try something different? You can’t go wrong with these Christmas shows, I promise!

Merry Christmas,
R 

Thursday, December 13, 2018

Nostalgia Bomb! - A Garfield Christmas



What was it?
A Garfield Christmas was the seventh Garfield television special directed by Phil Roman and written by Garfield creator Jim Davis for CBS between 1982 and 1991.

A Garfield Christmas is often referred to as A Garfield Christmas Special, as well, as it is here on the title card

The specials were initially produced by Lee Mendelson and Bill Melendez, but as their company was primarily focused on producing the famous Peanuts TV specials, Phil Roman later took on the producer role, as well.

It aired for the first time on December 21st, 1987 with a run-time of 24 minutes and featured music by Ed Bogas and Desirée Goyette, with the singing talents of Lou Rawls. Garfield was famously voiced by Lorenzo Music, who voiced everyone's favourite grumpy orange cat in each of the Phil Roman specials. Thom Huge and Gregg Berger voiced John and Odie, as they did in all of the other specials as well, and Pat Carroll played John's grandmother, famous for her many acting roles and her portrayal of Ursula in Disney's The Little Mermaid.

This particular episode featured John, Garfield, and Odie heading off to the Arbuckle family farm for a good old fashioned Christmas.

When was it available?

The special was aired every Christmas on CBS from 1987 to 2000, at which point it inexplicably dropped off their holiday schedule. In 2004 the DVD Garfield's Holiday Celebrations was released, which included A Garfield Christmas, as well as other holiday favourites Garfield's Halloween Adventure (1985) and Garfield's Thanksgiving (1989). From my understanding the DVD was produced until at least 2007 and after its production run became a highly sought after collector's item, fetching big sums on eBay.

A second DVD was released in 2014 as a Walmart exclusive and featured the same episodes as the 2004 disc, but also added Garfield on the Town (1983) and Garfield in Paradise (1986), which aren't really holiday-themed, but are a nice addition. This DVD is also out-of-print and fetches high prices on reseller sites.

What about today?
In 2017 A Garfield Christmas was released on streaming services Amazon Prime Video and Apple iTunes in the US. One thing to note, however, is that there were some oddities with the final DVD release of A Garfield's Christmas, such as a scene featuring John's brother "Doc Boy" and Grandma playing Christmas music on the family piano, which was removed. This is the version that can be streamed from the above services, so it typically rubs viewers the wrong way!

Garfield Holiday Celebrations DVD from 2004

I personally streamed it from YouTube this year. There are several uploaders with the special on their channels. I'm pretty certain that none of them are legit, however, and could likely be stuck with copyright notices at any moment, so linking one here would probably be folly. If you want to watch the original special intact, however, this is probably the best avenue. The version I watched was at least DVD quality and contained all the scenes and original music.

Why do I remember it?
A Garfield Christmas is one of my absolute favourite Christmas TV specials of all time and I've done my best to take it in every single Christmas all these years.

After it stopped airing on TV, I was forced to become a pirate and find sites that either streamed the show or allowed for a download. Once I had a copy of the special that I liked downloaded, I often went back to that copy in subsequent years, but I've found YouTube pretty reliable as of late. I personally never saw the aforementioned DVDs, so from 2001 onward getting my Garfield fix at Christmastime became a yearly mission.

Up until the last few years, I had a copy on my tablet that I would break out when I was wrapping presents, alongside a copy of A Muppet Family Christmas, which is another amazing Christmas special from '87 that doesn't air on TV any longer and has a shoddy history on DVD.

The Arbuckles gather 'round Grandma as she receives here gift from Garfield

A Garfield Christmas is purportedly an autobiographical account of Jim Davis' personal Christmas memories and features a really fun look at the Arbuckle Christmas, but also has a sub-plot about John's Grandma that will get you right in the feels.

The music in this special is on-point with great tunes sung by Lou Rawls that you'll find yourself singing around the house right alongside Bing Crosby and Elvis Presley.

I cannot fathom why this special isn't aired today alongside all the other greats, like A Charlie Brown Christmas, Rudolph the Red-nosed Reindeer, and How The Grinch Stole Christmas. In fact, CBS usually aired A Garfield Christmas right next to the Peanuts classic from '87 to 2000. I can't find any solid information on why the show was dropped, but it could just be due to viewer count, I suppose.

A Charlie Brown Christmas and A Garfield Christmas commerical from CBS

The fact that the scene with Doc Boy and Grandma playing the piano was dropped from DVD releases kind of makes me wonder if there's some sort of rights issue at play, but they're playing "O Christmas Tree", so I find it hard to believe that's the problem in this case.

Although it was hard to find for almost 20 years, outside of a few DVD releases, which I personally never saw here in Canada, you can now enjoy A Garfield Christmas via streaming services (in the US, at least) or on YouTube, and I can't recommend enough that you give it a watch.

I viewed the show with my kids this year and I saw them laugh and sing along at the same spots I did when I was growing up, which made this year's viewing all the more special.

And that's why A Garfield Christmas is a blast from my past, but also - hopefully - a future family tradition!

Hope you enjoyed,
R

Tuesday, December 22, 2015

My Favourite Games At Christmas II: Game Harder

Much like last year around this time I was doing a little gaming by the Christmas tree - one of my favourite things to do around the holidays - and once again I found myself reminiscing about Christmases past and some of the different memories I have with fresh new games that Santa Claus was nice enough to drop off under the tree.

Let's keep this new little tradition alive and I'll take you on a trip down memory lane, shall we?
Said Christmas tree
I can still remember when I first saw a Super Nintendo Entertainment System in action. It was the summer of 1992 and I had popped up to a friends' place to see if he wanted to come outside and play, but was instead invited in to check something out. He had the SNES hooked up and was playing Super Mario World.

I should stress that I had absolutely no freakin' clue that a new Nintendo had come out and the concept boggled my mind. I can remember being absolutely blown away by it. The graphics, the sounds, a new Mario game; I was floored.

I ran all the way home to my parents' house and began to blather on about this new, unbelievable Nintendo I'd just seen. There were four buttons! And buttons on top of the controller! And Mario spun as he jumped!

Although I don't remember the particulars of my Christmas list to Santa that year, I'd say the SNES was first and foremost on there. Once again, Santa is a badass and hooked me up with a bright and shiny new Super Nintendo packed in with Super Mario World and another game that I'll mention later on.

Over the next four years I played an innumerable number of SNES games. It was the system that introduced me to so many different kinds of video games. My bread and butter, however, was side-scrolling action platformers. As I've mentioned in my previous article, the Donkey Kong Country series became a Christmas staple for me and you'd be hard-pressed to find better platformers on the system. The year before Donkey Kong Country was released, however, I received another colourful, fun platformer for the SNES, but not one you'd expect: Cool Spot.

I can't for the life of me explain why, but I absolutely had to have this game. If you don't know, Cool Spot features the then popular 7-Up mascot of the same name. It wasn't uncommon back in the 90s to see this sort of thing. Yo' Noid, the mascot of Dominos, had a popular NES game and the California Raisins even had a game developed by none other than Capcom. Cool Spot was developed and published by Virgin Games for the SNES and Sega Genesis and was popular enough to get ported to the Sega Master System, Game Gear, Game Boy and Amiga and DOS PCs!

Could there be anything cooler?
The game is incredibly straight-forward, but try not to chuckle as I explain the premise: You play as one of the many Cool Spots and you're out to save other Spots who have been captured throughout each level. You can run, climb, jump, and shoot soda fizz in order to avoid and defeat the many pitfalls and enemies found in each level.

I know it seems ridiculous, but I'm telling you: I loved this game. My little sister and I would play Cool Spot for hours during the Christmas break. And it was no picnic! This was a tough game! It was well-designed with tight controls and some great stages. It took me quite a while to finish the whole game and I loved every minute of it! I probably wouldn't have admitted it at the time, but I always enjoyed getting games at Christmas that I could play with my little sis and, in a way, Cool Spot was the first one to start the tradition that would continue with Donkey Kong Country.

After all those great years with my beloved Super Nintendo in 1996 Nintendo released its successor, the Nintendo 64, and as you might recall from last years post I was right there playing one of my favourite games of all time, Super Mario 64.

In the meantime, however, my Super Nintendo wasn't just relegated to a drawer somewhere. It was still a permanent fixture of my bedroom and I was still using it to play my newest video game obsession, Role Playing Games. And if there was one thing the N64 lacked, it was RPGs.

The following year, 1997, was a big year for the RPG as one of the most anticipated video games ever was released on the Sony PlayStation: Final Fantasy 7. RPGs were on everyone's minds and I can recall pouring over issues of Nintendo Power hoping to see that Nintendo would finally be releasing a big Role Playing game like FF7 for its cardtridge-based powerhouse.

I would wait in vain, however, but a game would be released to the N64 that would curb my appetite, and that game was The Legend of Zelda: Ocarina of Time.

On Christmas 1998 I received a shiny, gold copy of Ocarina and thus began my absolute obession with that game. I played it morning, noon, and night for weeks. I was a teenager in 1998 and I had all the time in the world. It was a big year for me, actually. I also picked up a PSX and played so many incredible games over the next year, but I kicked it all off with Ocarina of Time.

Like I was saying, I slept and ate this game for the rest of my Christmas break and beyond. It was one of those titles that a friend of mine had picked up and we had the unspoken competition of who could complete it first (the same as with Super Mario 64). We would play for a day or two and then call each other up to check in and see how far each of us had gotten. If either of us were in a particularly charitable mood we'd trade secrets and tips to help the other along.

Shiny.
And you know what? Even though I played this game at a feverish pace I did take my time to enjoy it. I can remember whiling away time relaxing and fishing, diving off the waterfall near the home of the Zoras, or just riding around Hyrule Field on Epona, shooting arrows at Stalfos when the night fell. I had never played a game like it. I felt like I was fully immersed in a fantasy world and to this day I don't know that any game has ever sucked me in quite like The Legend of Zelda: Ocarina of Time.

Now let's take a step back to the day I first got my Super Nintendo. Like I said, I was a kid in the 90s, so of course I was not only obsessed with video games, but also the Ninja Turtles. I had thrown countless quarters into the various Turtles arcade games between '91 and '92 and when I opened up my presents that fateful Christmas I found a game I never expected to see: Teenage Mutant Ninja Turtles IV: Turtles in Time.

I un-packaged the Super Nintendo as soon as my family was done around the Christmas tree. I had a little Nintendo TV stand set up with an old TV in the basement. I can still recall how excited I was when I realized I could actually hook up the SNES to the TV at the same time as my NES using the RF Connector.

Of course I had to start with Super Mario World, but I had already played that game the summer before. I quickly changed my focus to Turtles in Time. This was a game I'd been playing in the arcade whenever I could and here I was about to play it at home! I had to be torn away from the TV to get ready to visit my grandmother's later that morning and all I could think about was getting back to that new SNES and play some more TMNT IV. When I got home later that evening, that's just what I did.

There was some differences with the arcade game, of course, but I expected that. It still looked amazing! I took my turns as different Turtles, but in the end settled on Donatello, who was my favourite of the brothers to play the video games as, even though I was always a Raphael guy. I went from present day New York City, into pre-history, the Wild West, and even the future!

Yeah, in hindsight, that is way cooler than Cool Spot!
I'm not certain if everyone just forgot about me being down in the basement or not, but there in the dimly lit room, basking in the glow of that old colour TV, I blasted my way through all the different eras of Turtles in Time.

I don't know how long I was down there, but I know that it was definitely very late when my mother finally yelled down to me that I had to go to bed. The "Just Five More Minutes Mom" Rule had to be invoked, though, because I was at the end boss, the Super Shredder! And then, just like that, it was done. I had defeated the Shredder and saved the world, yet again. I completed Turtles in Time the same day I received it, December 25th, and it is one of my fondest video game memories of all time.

Merry Christmas,
R

Thursday, December 18, 2014

My Favourite Games at Christmas

Our Christmas Tree this year.
The other day I actually got a few hours to myself and I decided I'd game for a bit. With a newborn son it's become increasingly difficult to find time to game (or do anything else, for that matter), so when I saw the opportunity I didn't hesitate. I put a few hours into Bravely Default and it was a blast.

It got me thinking about how one of my favourite things to do during the Holidays is play games. Not shockingly, of course, because when I was a kid that would have been when I'd receive most - if not all - of my new games for the year.

Although in the last few years my favourite Holiday tradition for gaming has been chilling by the Christmas tree with whatever game is currently in my 3DS, there are certain games that I like to boot up around Christmas, or have fond memories of playing at Christmastime, so I thought I'd share a few of those with everyone. 'Tis the season!

Battle the evil Kremlings for your lost Banana Horde!
Donkey Kong Country was probably my most anticipated title ever released on the Super Nintendo Entertainment System, and in 1994 I was not disappointed when I found it waiting for me under the Christmas tree. I didn't even care about Donkey Kong from the arcade, or any of its ports and sequels on the NES, but the pre-rendered 3D environments that had been teased in Nintendo Power Magazine had me frothing at the mouth to play this game.

And it did not disappoint. Donkey Kong Country is one of the best platformers ever developed and really put Rare on the map as a household name in the video game market. The engrossing surroundings, tight controls, and plethora of secrets, coupled with the ability to switch between characters at will, made DKC a top contender for best platformer on the SNES. And this is in a world where Super Mario World is already on the system. It was also so accessible. My little sister (who is not a gamer) and I would play this - and its subsequent sequels - together and she could easily play along, even if I had to help out with the more difficult stages.

Then there's the music. David Wise's soundtrack is probably what made me love video game music to this day. Whenever I throw this game on around Christmas, and I hit those water stages, or the any of the levels in Gorilla Glacier, I'm blasted right back to 1994, feverishly tackling the challenge of DKC.

Take on the role of  Raziel the Wraith as he battles for revenge.
The Sony Playstation was such a surprise for me and really changed me as a gamer. All for the better, of course. I was a "Nintendo Kid" and had no intention of getting a PSX (my preferred acronym for Playstation), but after watching my best bud Cole playing his I eventually saw the benefit in owning one and I actually received my very own Playstation with a copy of Metal Gear Solid (the game that really sold me on the PSX) on a frosty Christmas morn. So why am I not writing about Metal Gear right now?

I don't really know how to explain it, but Legacy of Kain: Soul Reaver, always comes to my mind when I think of Christmas gaming memories. What makes it especially odd is that I've never owned a copy of Soul Reaver.

It was nearing Christmas one year and on the street I grew up on all the neighbours would get together and have this big outdoor Christmas party every year, where we'd drink hot chocolate (hot toddies for the adults) and light up a huge Christmas tree. I was a teenager during the PSX years and I remember I was being all angsty and didn't really want to join in on all the Christmas cheer.

As a sidenote, I went to the party and had a blast. You're never too old for Christmas!

Previously that day I had gone to my local video store (my Mecca) and picked up Soul Reaver to play for the weekend. As I awaited going to the Christmas Party (we called it the Light Up) I crunched a few hours in Soul Reaver and was just whisked away. I had played some of Blood Omen: Legacy of Kain, and it didn't really grab me, but the story of Raziel, the Elder God, and this gothic 3D-rendered vision of the world of Blood Omen was absorbing. I can remember playing hours of this game as the light of all those Christmas lights bored through the blinds on my bedroom windows, illuminating an otherwise black room; the perfect twilit ambiance for playing Soul Reaver.

Run free as Super Mario takes the jump into full 3D!
Everyone's seen the Nintendo 64 kid, and anyone that was into gaming in the mid-90s can remember the fervor surrounding the Nintendo 64 during Christmas of 1996. For me it wasn't as much about it just being Nintendo's newest console, but also the intrigue surrounding that strange new controller.

I had not yet seen a "3D controller" - even though I would play Nights Into Dreams with the Sega Saturn 3D Control Pad in the not-so-distant future - and reading about the analog thumbstick in Nintendo Power just had my mind hopping as to how it would work.

I can remember being in a Canadian Tire during that Christmas season and seeing that they had three kiosks set up; one with a Sega Saturn playing Panzer Dragoon, one with a Sony Playstation playing Battle Arena Toshinden, and a Nintendo 64 with Super Mario 64. The Sega Saturn I had seen; a friend owned one. The Playstation I had never seen before and I can recall my exact thought of testing it out: "The controller is funny. There are too many buttons on the top." And then I laid my hands on the Nintendo 64 controller, ironically the strangest controller ever conceived, and yet it just made sense.

I tenderly held the controller in my hand, and wiggled the analog stick just a little and saw Mario react on screen in full, glorious 3D. And that was it. Even at a young age I knew I didn't want to ruin what could be an amazing Christmas morning, if I were lucky enough to receive an N64.

And I was that lucky. Santa is such a badass. I got the Nintendo 64 and the game I'd wanted to play for so long: Super Mario 64.

The next few weeks were a blur. Another friend of mine got an N64, as well, and although we'd never spoken it aloud, we were heatedly racing one another to see who could collect all 70, and then all 120 stars, first. We'd call each other up each day and rattle off which stars we'd discovered, never giving quite enough information and giving away the secret. The tallies continued to grow, and then on New Years Eve 1996, as the world slowly turned another year older I collected my 70th star and took down Bowser one final time.

Over the next few weeks I took my time and savoured the game, finding those last 50 stars hidden around the beautiful and enthralling 3D world of Super Mario 64. I didn't know it at the time, but I was building one of my favourite Christmas memories, which lasts to this day. I'm not sure if there's any other game that makes me think more of Christmastime than when I boot up Mario 64. The two have become inexorably intertwined in my mind, and I wouldn't have it any other way.

Hope you enjoyed,
R